Autodesk returns to SIGGRAPH, unveiling the latest advances in generative AI and cloud-enabled workflows that help artists focus on creativity and empower teams to be more efficient. Delivering on a longstanding commitment to provide creatives with innovative, time-saving solutions, Autodesk announced the release of Flow Generative Scheduling and a host of new AI capabilities in Maya and Flame. These solutions and more will be showcased as part of the Autodesk Vision Series educational sessions and demonstrated at the Autodesk booth #409 at SIGGRAPH.
Flow Generative Scheduling accelerates the creation of production schedules with constantly shifting project variables like deadlines, budgets, and team availability.
Powered by Autodesk AI, Flow Generative Scheduling is designed to help keep projects running smoothly. In a fraction of the time previously required, teams can now compare multiple schedule scenarios, evaluate tradeoffs, and create resource-optimized and balanced schedules for even the most complex projects.
Whether planning for an upcoming show or responding to changes in real time, Flow Generative Scheduling enables teams to make critical decisions faster and gives creatives the freedom and insights to deliver their best work on time and on budget. Flow Generative Scheduling can be accessed via Flow Production Tracking (formerly ShotGrid) for a tightly integrated collaborative workflow.
“For years, Flow Production Tracking has been the de facto connective tissue for VFX workflows. We’re thrilled to bring Flow Generative Scheduling to help our customers plan and run projects more efficiently,” said Mimi Hoang, Vice President of Production Management & Platform at Autodesk. “Being able to evaluate different scenarios without impacting a live project, and then publishing a revised schedule directly into Flow Production Tracking is a game changer for creative teams.”
To help creatives address the challenges presented by today’s dynamic production environment–from growing complexity to ever-shifting deadlines and audience expectations–Autodesk continues to explore the power of AI to accelerate and augment artist workflows. New features coming to Maya and Flame come on the heels of Autodesk’s recent acquisition of Wonder Dynamics, makers of Wonder Studio, a solution which combines AI with established tools to help artists more easily animate, light, and compose 3D characters within live-action scenes.
“Artist’s time is the most valuable resource for our customers. Being able to bring them AI tools to augment their creative process unlocks a host of new possibilities,” said Eric Bourque, VP Content Creation, Media & Entertainment at Autodesk. “They can spend more time iterating on their creative ideas, and less time on repetitive tasks.”
Maya’s new ML Deformer enables artists to work with complex characters for animation, VFX, and games projects. The tool processes complex deformation systems and represents them with a fast, machine-learned approximation. For example, if you have a character with a complex deformation system that runs slowly, Maya can train to represent that deformation system using ML Deformer. Artists can then use this fast representation to work more interactively and switch back to the original for final polish or render.